About Me
Hi, I am Kevin Gregory Agwaze, a gameplay focused programmer working at Studio Gobo.
Whether it be with Unity & C# or Unreal, C++ & Blueprints I enjoy creating gameplay that compels players for pc and mobile games.
When I am not absorbing knowledge from books and talks, I take an early morning run while listening to podcasts or audio books, followed by meditation.
Gameplay Programmer doing co-development with Ubisoft Montreal Studio on For Honor.
Technologies: C++, C#, Scimitar / Anvil
Platforms: PC, PS4, XOne
Team Structure: ~60 People, CoDev, Agile
Resume
EXPERIENCE
06/2017 – 08/2017
Game Programmer Internship
wonderkind GmbH (Berlin, DE)
- Game: McPanda: Super Pilot
- Technologies: Unity 5, C#, Unity IAP, Unity Analytics
- Platforms: iOS, Android, Amazon Fire TV
- Team Structure: 5 People, Agile
08/2016 – 03/2017
Beat – The Game
S4G School for Games GmbH (Berlin, DE)
- Technologies: Unreal Engine 4, C++, Blueprints
- Plattforms: PC
- Team Structure: 6 People, Scrum
04/2016 – 08/2016
Pool Party Arena
S4G School for Games GmbH (Berlin, DE)
- Technologies: Unity 5, C#, InControl
- Plattforms: PC
- Team Structure: 7 People, Scrum
10/2015 – 02/2016
Zombie Run – Revenge of the Zombies
S4G School for Games GmbH (Berlin, DE)
- Technologies: Unity 5, C#
- Plattforms: PC, Browser
- Team Structure: 5 People, Scrum
- Awarded second place at mb21 (age range 16 – 21)
EDUCATION
10/2015 – Today
Game Development
S4G School for Games GmbH (Berlin, DE)
At the S4G I studied game development with a focus on game Engineering. Each Semester I developed a game in a team with other students.
09/2013 – 06/2015
Abitur (A-levels)
Fläming Gymnasium (Bad Belzig, DE)
I completed my abitur with a strong focus on computer science.
Portfolio
Blog
Tip of the Week #4: Working with Bitflag Enums in Unity Editor
Tip of the Week #3: Decompiling Unity with dnSpy
Tip of the Week #2: Sonniss GDC Audio Bundle
Tip of the Week #1: Unity Support Plugin for ReSharper
Logging in Unreal made simple with helper macros
Podcast Review: Coding Blocks
Podcasts for Game Developers
Serialization – Saving Objects as Files
Contact
contact@kevin-agwaze.com
Tel : +49 (0) 176 82257593