ABOUT THE PROJECT
During my third semester at the School for Games I created a workshop about Shaders in Unity. My goal was to introduce Artists and Designers to basic concepts and take the away the fear of the “unintelligible” shader.
During my third semester at the School for Games I created a workshop about Shaders in Unity. My goal was to introduce Artists and Designers to basic concepts and take the away the fear of the “unintelligible” shader.